Search — dx
Issues
13 matches- nvidia-forum:simulation5/14/2026tooling-dx
User reports the Robot Wizard “Add Colliders” button does not show in the window. This likely blocks or slows collider generation during robot import/setup.
isaac-simrobot-wizardcollidersuiusdauthoring - github:isaac-sim/IsaacSim5/13/2026tooling-dx
Isaac Sim Content Browser (planned to replace Asset Browser in Isaac Sim 6) lacks key UX features compared to Asset Browser in 5.1.0: no thumbnail preview, incomplete search (excludes non-SimReady assets), and inability to do some global searches within categories. Users can’t reliably find common assets like tables.
isaac-simcontent-browserasset-browseruxassetssearchisaac-sim-6 - github:isaac-sim/IsaacLab5/13/2026crashes-stability
TacSL force-field readings in an Isaac Lab demo do not increase smoothly with stepped applied normal force and instead appear irregular. The user reports Isaac Lab main branch with Isaac Sim 5.1.
crashusdrenderingsensorsisaac-simisaac-lab - github:newton-physics/newton5/13/2026crashes-stability
A dexterous hand imported via URDF fails to grasp and lift a bottle; the object slides and remains unliftable. The same bottle can be lifted using a Franka example, suggesting contact/friction or grasp modeling differences for the hand.
crashusdrenderingmanipulationisaac-labnewton - github:newton-physics/newton5/13/2026crashes-stability
A dexterous hand imported via URDF cannot grasp a bottle reliably; the bottle slides and cannot be lifted. The reporter notes the Franka example can lift the same object, implying a hand-specific contact/friction issue.
crashusdrenderinghardwaremanipulationisaac-labnewtonwarp - nvidia-forum:robotics-edge-computing5/13/2026tooling-dx
A user reports a Tegraparser_v2 problem. No further details are included in the issue body.
tegraparserjetson-linuxflashingbringuptooling - github:isaac-sim/IsaacLab5/11/2026rendering
In a CloudXR + OpenXR setup, frames stream correctly but inbound messages and hand-tracking poses are silently dropped between client and Isaac Sim’s OpenXR plugin. This blocks teleop commands and hand tracking for interactive workflows.
renderinghardwaredeploymentintegrationisaac-simisaac-lab - github:NVIDIA/warp5/7/2026hardware-integrationhardwaredxwarp
- github:NVIDIA/warp5/7/2026hardware-integrationhardwaredxwarp
- github:NVIDIA/warp5/6/2026renderingrenderinghardwarewarp
- github:NVIDIA/warp5/5/2026renderingrenderinghardwareintegrationwarp
- nvidia-forum:isaac-ros5/3/2026hardware-integrationhardwaredeploymentdx
- nvidia-forum:isaac5/3/2026hardware-integrationhardwaredeploymentdx